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Dec 02, 2024
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2024-2025 Undergraduate Catalog
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CSC 3210 - Computer GraphicsCredits: 4 Formerly: CSC5210 This course explores the mathematical tools, data structures, algorithms, and hardware associated with the generation of 2D imagery and 3D scenes on the computer. Topics include OpenGL programming, 3D geometric transformations, cameras, shading, texture mapping, modeling, surfaces, terrain, and viewing and visible surface determination. Advanced topics, such as rendering, shadows, shaders, and simulation are covered as time permits. The course includes several major programming projects. Prerequisite(s): A grade of B- or better in CSC 2820 , or a P in CSC 1011 . A strong background in math is expected. When Offered: Even Falls
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