Apr 26, 2024  
2017-2018 Undergraduate Catalog 
    
2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]

CSC 5210 - Computer Graphics

Credits: 4
This course explores the mathematical tools, data structures, algorithms, and hardware associated with the generation of 2D imagery and 3D scenes on the computer. Topics include OpenGL programming, 3D geometric transformations, cameras, shading, texture mapping, modeling, surfaces, terrain, and viewing and visible surface determination. Advanced topics, such as rendering, shadows, shaders, and simulation are covered as time permits. The course includes several major programming projects.
Prerequisite(s): CSC 2620  and CSC 2820  with a minimum passing grade of C or consent of instructor. A strong background in math is expected.